artist.core

Bundle all classes responsible for the core functions in ARTIST.

Submodules

Classes

DistortionsDataset

Initialize the dataset.

HeliostatRayTracer

Initialize the heliostat ray tracer.

RestrictedDistributedSampler

Set up a custom distributed sampler to assign data to each rank or leave them idle.

KinematicReconstructor

Initialize the kinematic optimizer.

MotorPositionsOptimizer

Initialize the motor positions optimizer.

SurfaceReconstructor

Initialize the surface reconstructor.

Package Contents

class artist.core.DistortionsDataset(light_source: artist.scene.LightSource, number_of_points_per_heliostat: int, number_of_heliostats: int, random_seed: int = 7)

Bases: torch.utils.data.Dataset

Initialize the dataset.

This class implements a custom dataset according to the torch interface. The content of this dataset are the distortions. The distortions are used in our version of “heliostat”-tracing to indicate how each incoming ray must be multiplied and scattered on the heliostat. According to torch, this dataset must implement a function to return the length of the dataset and one function to retrieve an element through an index.

Parameters

light_sourceLightSource

The light source used to model the distortions.

number_of_points_per_heliostatint

The number of points on the heliostats for which distortions are created.

number_of_heliostatsint

The number of heliostats in the scenario.

random_seedint

The random seed used for generating the distortions (default is 7).

__len__() int

Calculate the length of the dataset, i.e., the number of items contained.

Returns

int

The length of the dataset.

__getitem__(idx: int) tuple[torch.Tensor, torch.Tensor]

Select an item from the dataset.

Parameters

idxint

The index of the item to select.

Returns

torch.Tensor

The distortions in the up direction for the given index.

torch.Tensor

The distortions in the east direction for the given index.

class artist.core.HeliostatRayTracer(scenario: artist.scenario.scenario.Scenario, heliostat_group: artist.field.heliostat_group.HeliostatGroup, world_size: int = 1, rank: int = 0, batch_size: int = 100, random_seed: int = 7, bitmap_resolution: torch.Tensor = torch.tensor([artist.util.index_mapping.bitmap_resolution, artist.util.index_mapping.bitmap_resolution]))

Initialize the heliostat ray tracer.

“Heliostat”-tracing is one kind of ray tracing applied in ARTIST. For this kind of ray tracing, the rays are initialized on the heliostats. The rays originate in the discrete surface points. There they are multiplied, distorted, and scattered, and then they are sent to the aim points. Letting the rays originate on the heliostats, drastically reduces the number of rays that need to be traced.

Parameters

scenarioScenario

The scenario used to perform ray tracing.

heliostat_groupHeliostatGroup

The selected heliostat group containing active heliostats.

world_sizeint

The world size i.e., the overall number of processes (default is 1).

rankint

The rank, i.e., individual process ID (default is 0).

batch_sizeint

The amount of samples (heliostats) processed in parallel within a single rank (default is 100).

random_seedint

The random seed used for generating the distortions (default is 7).

bitmap_resolutiontorch.Tensor

The resolution of the bitmap in both directions. (default is torch.tensor([256,256])). Tensor of shape [2].

scenario
heliostat_group
world_size = 1
rank = 0
batch_size = 100
light_source
distortions_dataset
distortions_sampler
distortions_loader
bitmap_resolution
trace_rays(incident_ray_directions: torch.Tensor, active_heliostats_mask: torch.Tensor, target_area_mask: torch.Tensor, device: torch.device | None = None) torch.Tensor

Perform heliostat ray tracing.

Scatter the rays according to the distortions, calculate the intersections with the target planes, and sample the resulting bitmaps on the target areas. The bitmaps are generated separately for each active heliostat and can be accessed individually or they can be combined to get the total flux density distribution for all heliostats on all target areas.

Parameters

incident_ray_directionstorch.Tensor

The direction of the incident rays as seen from the heliostats. Tensor of shape [number_of_active_heliostats, 4].

active_heliostats_masktorch.Tensor

A mask where 0 indicates a deactivated heliostat and 1 an activated one. An integer greater than 1 indicates that this heliostat is regarded multiple times. Tensor of shape [number_of_heliostats].

target_area_masktorch.Tensor

The indices of the target areas for each active heliostat. Tensor of shape [number_of_active_heliostats].

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Raises

ValueError

If not all heliostats used for ray tracing have been aligned.

Returns

torch.Tensor

The resulting bitmaps per heliostat. Tensor of shape [number_of_active_heliostats, bitmap_resolution_e, bitmap_resolution_u].

scatter_rays(distortion_u: torch.Tensor, distortion_e: torch.Tensor, original_ray_direction: torch.Tensor, device: torch.device | None = None) artist.scene.rays.Rays

Scatter the reflected rays around the preferred ray directions for each heliostat.

Parameters

distortion_utorch.Tensor

The distortions in up direction (angles for scattering). Tensor of shape [number_of_active_heliostats, number_of_rays, number_of_combined_surface_normals_all_facets].

distortion_etorch.Tensor

The distortions in east direction (angles for scattering). Tensor of shape [number_of_active_heliostats, number_of_rays, number_of_combined_surface_normals_all_facets].

original_ray_directiontorch.Tensor

The ray direction around which to scatter. Tensor of shape [number_of_active_heliostats, number_of_combined_surface_normals_all_facets, 4].

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Returns

Rays

Scattered rays around the preferred reflection directions.

sample_bitmaps(intersections: torch.Tensor, absolute_intensities: torch.Tensor, active_heliostats_mask: torch.Tensor, target_area_mask: torch.Tensor, device: torch.device | None = None) torch.Tensor

Sample bitmaps (flux density distributions) of the reflected rays on the target areas.

The bitmaps are saved for each active heliostat separately.

Parameters

intersectionstorch.Tensor

The intersections of rays on the target area planes for each heliostat. Tensor of shape [number_of_active_heliostats, number_of_rays, number_of_combined_surface_points_all_facets, 4].

absolute_intensitiestorch.Tensor

The absolute intensities of the rays hitting the target planes for each heliostat. Tensor of shape [number_of_active_heliostats, number_of_rays, number_of_combined_surface_points_all_facets].

active_heliostats_masktorch.Tensor

Used to map bitmaps per heliostat to correct index. Tensor of shape [number_of_heliostats].

target_area_masktorch.Tensor

The indices of target areas on which each heliostat is raytraced. Tensor of shape [number_of_active_heliostats].

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Returns

torch.Tensor

The flux density distributions of the reflected rays on the target areas for each active heliostat. Tensor of shape [number_of_active_heliostats, bitmap_resolution_e, bitmap_resolution_u].

get_bitmaps_per_target(bitmaps_per_heliostat: torch.Tensor, target_area_mask: torch.Tensor, device: torch.device | None = None) torch.Tensor

Transform bitmaps per heliostat to bitmaps per target area.

Parameters

bitmaps_per_heliostattorch.Tensor

Bitmaps per heliostat. Tensor of shape [number_of_active_heliostats, bitmap_resolution_e, bitmap_resolution_u].

target_area_masktorch.Tensor

The mapping from heliostat to target area. Tensor of shape [number_of_active_heliostats].

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Returns

torch.Tensor

Bitmaps per target area. Tensor of shape [number_of_target_areas, bitmap_resolution_e, bitmap_resolution_u].

class artist.core.RestrictedDistributedSampler(number_of_samples: int, world_size: int = 1, rank: int = 0)

Bases: torch.utils.data.Sampler

Set up a custom distributed sampler to assign data to each rank or leave them idle.

Parameters

number_of_samplesint

The length of the dataset or total number of samples.

world_sizeint

The world size or total number of processes (default is 1).

rankint

The rank of the current process (default is 0).

number_of_samples
world_size = 1
rank = 0
number_of_active_ranks
number_of_samples_per_rank
__iter__() Iterator[int]

Generate a sequence of indices for the current rank’s portion of the dataset.

Returns

Iterator[int]

An iterator over indices for the current rank.

class artist.core.KinematicReconstructor(ddp_setup: dict[str, Any], scenario: artist.scenario.scenario.Scenario, data: dict[str, artist.data_parser.calibration_data_parser.CalibrationDataParser | list[tuple[str, list[pathlib.Path], list[pathlib.Path]]]], optimization_configuration: dict[str, Any], reconstruction_method: str = config_dictionary.kinematic_reconstruction_raytracing)

Initialize the kinematic optimizer.

Parameters

ddp_setupdict[str, Any]

Information about the distributed environment, process_groups, devices, ranks, world_Size, heliostat group to ranks mapping.

scenarioScenario

The scenario.

datadict[str, CalibrationDataParser | list[tuple[str, list[pathlib.Path], list[pathlib.Path]]]]

The data parser and the mapping of heliostat name and calibration data.

optimization_configurationdict[str, Any]

The parameters for the optimizer, learning rate scheduler, regularizers and early stopping.

reconstruction_methodstr

The reconstruction method. Currently only reconstruction via ray tracing is available (default is ray_tracing).

ddp_setup
scenario
data
optimization_configuration
reconstruct_kinematic(loss_definition: artist.core.loss_functions.Loss, device: torch.device | None = None) torch.Tensor

Reconstruct the kinematic parameters.

Parameters

loss_definitionLoss

The definition of the loss function and pre-processing of the prediction.

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Returns

torch.Tensor

The final loss of the kinematic reconstruction for each heliostat in each group. Tensor of shape [total_number_of_heliostats_in_scenario].

_reconstruct_kinematic_parameters_with_raytracing(loss_definition: artist.core.loss_functions.Loss, device: torch.device | None = None) torch.Tensor

Reconstruct the kinematic parameters using ray tracing.

This reconstruction method optimizes the kinematic parameters by extracting the focal points of calibration images and using heliostat-tracing.

Parameters

loss_definitionLoss

The definition of the loss function and pre-processing of the prediction.

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Returns

torch.Tensor

The final loss of the kinematic reconstruction for each heliostat in each group. Tensor of shape [total_number_of_heliostats_in_scenario].

class artist.core.MotorPositionsOptimizer(ddp_setup: dict[str, Any], scenario: artist.scenario.scenario.Scenario, optimization_configuration: dict[str, Any], incident_ray_direction: torch.Tensor, target_area_index: int, ground_truth: torch.Tensor, bitmap_resolution: torch.Tensor = torch.tensor([256, 256]), device: torch.device | None = None)

Initialize the motor positions optimizer.

Parameters

ddp_setupdict[str, Any]

Information about the distributed environment, process_groups, devices, ranks, world_Size, heliostat group to ranks mapping.

scenarioScenario

The scenario.

optimization_configurationdict[str, Any]

The parameters for the optimizer, learning rate scheduler, regularizers and early stopping.

incident_ray_directiontorch.Tensor

The incident ray direction during the optimization. Tensor of shape [4].

target_area_indexint

The index of the target used for the optimization.

ground_truthtorch.Tensor

The desired focal spot or distribution. Tensor of shape [4] or tensor of shape [bitmap_resolution_e, bitmap_resolution_u].

bitmap_resolutiontorch.Tensor

The resolution of all bitmaps during optimization (default is torch.tensor([256,256])). Tensor of shape [2].

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

ddp_setup
scenario
optimization_configuration
incident_ray_direction
target_area_index
ground_truth
bitmap_resolution
optimize(loss_definition: artist.core.loss_functions.Loss, device: torch.device | None = None) torch.Tensor

Optimize the motor positions.

The motor positions are optimized through a reparameterization to ensure stable training across different heliostats with widely varying initial motor positions and ranges. Motor positions can range from 0 to up to ~80000. Instead of directly optimizing the absolute motor positions, which can differ in magnitudes, an unconstrained parameter is optimized. Directly optimizing the absolute motor positions, would have very different effects depending on the scale of the motors. For small initial motor positions (e.g. ~100), a gradient update of size 10 may cause a ~10% relative change, drastically altering the motor positions of this heliostat. For large initial motor positions (e.g. ~50000), the same optimizer step would correspond to only a 0.02% relative change in motor positions, effectively freezing the optimization of this heliostat. This mismatch makes it impossible to choose a single learning rate that works robustly across all heliostats. The reparametrization of the optimizable parameter (motor positions) defines the optimizable parameter as:

\[\text{motor\_positions\_optimized} = \tanh( \text{torch.nn.Parameter(optimizable\_parameter)} )\]

The true motor positions can be reconstructed by:

\[\text{motor\_positions} = \text{initial\_motor\_positions} + \text{motor\_positions\_normalized} \cdot \text{scale}\]

where scale defines the range (e.g. up to ~80000) for adjustments. By optimizing as explained above instead of raw motor positions, every heliostat sees updates of comparable relative magnitude, regardless of the absolute size of its motors positions.

Parameters

loss_definitionLoss

The definition of the loss function and pre-processing of the prediction.

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Returns

torch.Tensor

The final loss of the motor position optimization.

class artist.core.SurfaceReconstructor(ddp_setup: dict[str, Any], scenario: artist.scenario.scenario.Scenario, data: dict[str, artist.data_parser.calibration_data_parser.CalibrationDataParser | list[tuple[str, list[pathlib.Path], list[pathlib.Path]]]], optimization_configuration: dict[str, Any], number_of_surface_points: torch.Tensor = torch.tensor([50, 50]), bitmap_resolution: torch.Tensor = torch.tensor([256, 256]), device: torch.device | None = None)

Initialize the surface reconstructor.

Parameters

ddp_setupdict[str, Any]

Information about the distributed environment, process_groups, devices, ranks, world_Size, heliostat group to ranks mapping.

scenarioScenario

The scenario.

datadict[str, CalibrationDataParser | list[tuple[str, list[pathlib.Path], list[pathlib.Path]]]]

The data parser and the mapping of heliostat name and calibration data.

optimization_configurationdict[str, Any]

The parameters for the optimizer, learning rate scheduler and early stopping.

number_of_surface_pointstorch.Tensor

The number of surface points of the reconstructed surfaces (default is torch.tensor([50,50])). Tensor of shape [2].

bitmap_resolutiontorch.Tensor

The resolution of all bitmaps during reconstruction (default is torch.tensor([256,256])). Tensor of shape [2].

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

ddp_setup
scenario
data
optimization_configuration
number_of_surface_points
bitmap_resolution
reconstruct_surfaces(loss_definition: artist.core.loss_functions.Loss, device: torch.device | None = None) torch.Tensor

Reconstruct NURBS surfaces from bitmaps.

Parameters

loss_definitionLoss

The definition of the loss function and pre-processing of the prediction.

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Returns

torch.Tensor

The final loss of the surface reconstruction for each heliostat in each group. Tensor of shape [total_number_of_heliostats_in_scenario].

static lock_control_points_on_outer_edges(gradients: torch.Tensor, device: torch.device | None = None) torch.Tensor

Lock the u and v values of the control points on the outer edges of each facet.

As the knots of the first and last knots on each facet have full multiplicity, the NURBS surfaces all start and end in control points. If the outer control points are not fixed in their u and v values, the reconstructed surfaces may not be rectangular anymore. To keep them rectangular, this function zeros the gradients of the u and v coordinates of all outer control points.

Parameters

gradientstorch.Tensor

The gradients of the outer control points. Tensor of shape [number_of_active_heliostats, number_of_facets_per_surface, number_of_control_points_u_direction, number_of_control_points_v_direction, 3].

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Returns

torch.Tensor

The updated gradients. Tensor of shape [number_of_active_heliostats, number_of_facets_per_surface, number_of_control_points_u_direction, number_of_control_points_v_direction, 3].