artist.scene

Bundle all classes that represent the scene in ARTIST.

Submodules

Classes

LightSource

Initialize the light source.

LightSourceArray

Initialize the light sources included in the considered scenario.

Rays

Initialize the Rays class.

Sun

Initialize the sun as a light source.

Package Contents

class artist.scene.LightSource(number_of_rays: int)

Initialize the light source.

The abstract light source implements a template for the construction of light sources which can be of various types. The most noticeable light source is the sun, however, drones could carry artificial light sources and distribute this light on specific heliostats for calibration purposes. Currently, only the sun is implemented.

Parameters

number_of_raysint

The number of sent-out rays sampled from the sun distribution.

number_of_rays
classmethod from_hdf5(config_file: h5py.File, light_source_name: str | None = None, device: torch.device | None = None) typing_extensions.Self
Abstractmethod:

Load the light source from an HDF5 file.

Parameters

config_fileh5py.File

The HDF5 file containing the information about the light sources.

light_source_namestr | None

The name of the light source - used for logging.

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Raises

NotImplementedError

Whenever called (abstract base class method).

abstractmethod get_distortions(number_of_points: int, number_of_heliostats: int, random_seed: int = 7) tuple[torch.Tensor, torch.Tensor]

Get distortions given the light source model.

This function gets the distortions that are later used to model possible ray directions that are being generated from the light source. Depending on the model of the light source, the distortions are generated differently.

Parameters

number_of_pointsint

The number of points on the heliostat from which rays are reflected.

number_of_facetsint

The number of facets for each heliostat (default: 4).

number_of_heliostatsint

The number of heliostats in the scenario (default: 1).

random_seedint

The random seed to enable result replication (default: 7).

Raises

NotImplementedError

Whenever called (abstract base class method).

class artist.scene.LightSourceArray(light_source_list: collections.abc.Sequence[artist.scene.light_source.LightSource])

Initialize the light sources included in the considered scenario.

The light source array bundles all light sources considered in the scenario. The light source sends out the rays that are then used for ray tracing. The position of the light sources can be dynamic throughout a time span.

Parameters

light_source_listSequence[LightSource]

A list of light sources included in the scenario.

light_source_list
classmethod from_hdf5(config_file: h5py.File, device: torch.device | None = None) typing_extensions.Self

Load a light source array from an HDF5 file.

Parameters

config_fileh5py.File

The HDF5 file containing the configuration to be loaded.

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Returns

LightSourceArray

The light source array loaded from the HDF5 file.

class artist.scene.Rays(ray_directions: torch.Tensor, ray_magnitudes: torch.Tensor)

Initialize the Rays class.

The rays in ARTIST have a direction vector and a magnitude. They are used for ray tracing. The direction vector determines the direction of the rays, i.e., the path they are taking through space. The magnitude is important for considering atmospheric losses and cloud coverage. If a ray travels through a cloud, the magnitude changes.

Parameters

ray_directionstorch.Tensor

The direction of the rays. Tensor of shape [number_of_active_heliostats, number_of_rays, number_of_combined_surface_normals_all_facets, 4].

ray_magnitudestorch.Tensor

The magnitudes of the rays. Tensor of shape [number_of_active_heliostats, number_of_rays, number_of_combined_surface_normals_all_facets].

Raises

ValueError

If the shapes of the ray directions does not match the shapes of the ray magnitudes.

class artist.scene.Sun(number_of_rays: int, distribution_parameters: dict[str, Any] = dict(distribution_type='normal', mean=0.0, covariance=4.3681e-06), device: torch.device | None = None)

Bases: artist.scene.light_source.LightSource

Initialize the sun as a light source.

The sun is one type of light source that can be implemented in ARTIST. The number of rays sent out by the light source per heliostat surface point must be specified. If more rays are sent out, the resulting flux density distribution on the receiver is higher. Furthermore, each light source also implements the get_distortions function required to scatter the light.

Parameters

number_of_raysint

The number of sent-out rays sampled from the sun distribution.

distribution_parameters

Parameters of the distribution used to model the sun.

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Raises

ValueError

If the specified distribution type is unknown.

distribution_parameters
number_of_rays
classmethod from_hdf5(config_file: h5py.File, light_source_name: str | None = None, device: torch.device | None = None) typing_extensions.Self

Class method that initializes a sun from an HDF5 file.

Parameters

config_fileh5py.File

The HDF5 file containing the information about the sun.

light_source_namestr | None

The name of the light source - used for logging.

devicetorch.device | None

The device on which to perform computations or load tensors and models (default is None). If None, ARTIST will automatically select the most appropriate device (CUDA or CPU) based on availability and OS.

Returns

Sun

A sun initialized from an HDF5 file.

get_distortions(number_of_points: int, number_of_heliostats: int, random_seed: int = 7) tuple[torch.Tensor, torch.Tensor]

Get distortions given the selected model of the sun.

Parameters

number_of_pointsint

The number of points on the heliostat from which rays are reflected.

number_of_facetsint

The number of facets for each heliostat (default: 4).

number_of_heliostatsint

The number of heliostats in the scenario (default: 1).

random_seedint

The random seed to enable result replication (default: 7).

Returns

tuple[torch.Tensor, torch.Tensor]

The distortion in north and up direction.